Location
1. Location Name:
(Give it a memorable and fitting name)
A place may be known by many names e.g. exonyms, endonyms, alias, euphemism etc
2. Type of Location:
(City, town, village, forest, mountain, space station, supermarket, bedroom etc.)
3. Setting/Environment:
- Physical Description:
- What does it look like? (Architecture, landscape, natural features, etc.)
- Size and scale? (Vast, cramped, sprawling, etc.)
- Climate and weather? (Typical conditions, extreme variations, etc.)
- Dominant colors, textures, and smells?
- Any unique or unusual features?
- Atmosphere/Mood:
- What feeling does the location evoke? (e.g., serene, ominous, bustling, desolate, etc.)
- What factors contribute to this atmosphere? (Lighting, sounds, population, etc.)
- Is it a place of safety or danger?
- Time Period/Era:
- When does the story take place in relation to this location?
- How has the location changed over time?
- Are there any remnants of the past visible?
4. Inhabitants/Population:
- Who lives here? (Demographics, social classes, unique groups, etc.)
- What are their customs and traditions?
- What is their relationship to the location? (Do they love it, fear it, exploit it, etc.)
- Are there any notable individuals or groups?
5. History/Background:
- How was the location founded or created?
- What significant events have occurred here?
- Are there any legends or myths associated with the location?
- Are there any secrets or hidden truths?
6. Purpose/Function in the Story:
- Why is this location important to the plot?
- What role does it play in the characters' journeys?
- What conflicts or challenges arise from this location?
- Does it represent a theme or symbol in the story?
- Is it a place where information is gathered, a battle is fought, a safe haven, or a place of great danger?
7. Sensory Details:
- Sight: (What do characters see?)
- Sound: (What do characters hear?)
- Smell: (What do characters smell?)
- Taste: (What do characters taste?)
- Touch: (What do characters feel?)
8. Key Locations Within the Location:
- Are there any important buildings, landmarks, or areas within the main location?
- Describe those important smaller locations using the above template.
Example using a fantasy tavern:
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Location Name: The Rusty Flagon
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Type of Location: Tavern
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Setting/Environment:
- Physical Description: A dimly lit, two-story wooden building with a thatched roof. The main room is filled with mismatched tables and chairs, a large stone fireplace, and a long, scarred bar. The air is thick with smoke and the smell of ale and roasted meat.
- Atmosphere/Mood: Rowdy and boisterous, but also warm and inviting. A place where travelers and locals mingle.
- Time Period/Era: Medieval fantasy.
- Inhabitants/Population:
- Dwarves, humans, and the occasional elf. Travelers, mercenaries, and local townsfolk.
- They enjoy drinking, storytelling, and gambling.
- The barkeep, a large, gruff dwarf named Borin, is a notable figure.
- History/Background:
- Built long ago, it’s a popular stop for adventurers.
- Rumors of a secret passage in the cellar.
- Purpose/Function in the Story:
- A place where the characters gather information, meet allies, and potentially encounter enemies.
- A place of relative safety, but where dangers still lurk.
- Sensory Details:
- Sight: Flickering candlelight, tankards of ale, faces illuminated by the fire.
- Sound: Boisterous laughter, clinking glasses, the crackling of the fire, and the strumming of a lute.
- Smell: Ale, roasted meat, pipe smoke, and damp wood.
- Touch: Rough wooden tables, warm tankards, the scratchy wool of a traveler's cloak.
- Key Locations Within the Location:
- The cellar, the upstairs rooms, the bar itself.
By using this template, you can create vivid and memorable locations that enhance your story and bring it to life.